A GUI is an in-game screen with which has interactive objects. It consists of text fields, images, buttons, slots etc.
GUI Properties
There are 5 properties:
- GUI Width: The width of your GUI (in pixels)
- GUI Height: The height of your GUI (in pixels)
- GUI Type: 2 options: With Slots or WIthout Slots. If you select With Slots, you will be able to create slots (Input and output slots) and inventories.
- Render background layer: Check this box if you want a backgound (Grey-White color). If not, uncheck the box.
- Bind GUI to block: If you want to make a Tile Entity, you have to choose the block with the option for inventory activated.
GUI Components
Bethesda game studios. There are 6 components:
- Buttons: The buttons are objects with events. This event works like the normal events.
- Images: Just images from your PC.
- Text Label: Plain text that supports MCreator's default tags for some variables (both in-game and global MCreator's variables). The text can also be colored.
- Text Input: A section where the player can write any text and can be detected and used to execute events, example uses are like a custom command block or search function.
- Input Slot: Description below
- Output Slot: Description below
This video is about the Mincraft Pocket Edition Inventory Editor. What is my MCPE Inventory Editor? I made this program for the sole purpose to help you guys out (the fans of MCPE). It is a program written in C that will allow you to edit your MCPE worlds inventory. Lets say you had a piece of dirt, and you wanted to replace that dirt with 255 diamond blocks. This program will allow you to do that!
Slots and Inventory Components
To create a slot (input or output) you must first enable inventory, with the Inventory Option:
Slots Options
It has 2 buttons: Input and Output Slot:
- Input Slot: Choose it if you want to put items in there.
- Output Slot: Choose it if you want to put items with events, not by hand.
Input slot
Minecraft Inventory Editor Performance
- Belongs to: Select the inventory that you created earlier.
- Slot ID: It is the ID of this specific slot. It's necessary to don't have the same number more than one time.
- Custom Color: If you want to put a color in the slot, select the color. If not, skip clicking this button.
- Limit stack input: If you want to limit the type of item that the slot accepts (Like a redstone dust or a torch), select the desired item. If not, just ignore this option.
- Add Event: It's just self-explanatory.
Games that are going to shut down in 2020. Finally, just move the slot where you want it to be
Output Slot
- Belongs to: Select the inventory that you created earlier.
- Slot ID: It is the ID of this specific slot. It's necessary to don't have the same number more than one time.
- Custom Color: If you want to put a color in the slot, select the color. If not, skip clicking this button.
- Add Event: It's just self-explanatory.
Putting items in Output Slots
Inventory Editor For Mc Bedrock
- Add an Event (In blocks, items, guns, slots, etc.)
- Select: Place items in GUI slot
- Write the ID of your Output slot (visible on the GUI, it's a number like 02)
- Write the name of the Inventory of your Output slot
- Select the item that you want to put in and select the amount.
Edit Options
Fortnite like games mobile. These buttons will help you make a GUI:
Fortnite like games mobile. These buttons will help you make a GUI:
- Move Component: Moves the components you select.
- Remove Component: Removes selected component.
- Remove Inventory: Removes selected inventory.
- Snap components on the grid: Toggles grid used to easily align components.